^

ШОК: Final Fantasy X HD делали не Square Enix

1389037467.jpg

СМИ оказались взбудоражены от вскрывшегося факта. Оказывается, Final Fantasy X/X-2 HD Remaster делали не только в Square Enix, но и вообще доверили малоизвестной конторе.

Портировали одну из лучших ролевых игр с PlayStation 2  на PlayStation 3 и Vita некие Virtuos, студия из Шанхая. СМИ приводят в пример их игры Ben 10 Ultimate Alien и порты компании 2K Sports на Wii, как самые известные проекты.

Теперь самой заметной строчкой в их резюме внезапно стала Final Fantasy X/X-2 HD Remaster. Удивляет не то, что отдача значимого проекта на аутсорс (стороннему разработчику), а то, что ключевой проект доверили малоизвестной команде. Впрочем для портирования готовой игры не нужно столько знаний, сколько при разработке с нуля, а японцы пока не жаловались на качество порта.

Определенно, компания малой кровью смогла порадовать преданных фанатов, и ни один Тетсуя Номура не пострадал.

Автор dameon 6 января 2014, 21:45 (2773 просмотра)
Комментарии
+15

Ну теперь то уж точно, в Китае делают всё!

+1

Есть мнение, что именно поэтому порт получился хорошим.

+5

да ну, тоже мне шок. вот если б была новость типа «ШОК: Final Fantasy X делали не Square Enix» — то да.

+17

@Hidon писал:

ШОК: Final Fantasy X делали не Square Enix» — то да.

 Ммм, ага Final Fantasy X делали в Square, не в Square Enix.

Во были времена. Прошел как раз игру, и сразу вставил диск с X-2. А там уже логотип совсем другой фирмы, и игра совсем другая.

Для меня это 3 секунды смены пиратских болванок, а на самом деле прошла целая эпоха в ролевом жанре с поглощением одной из лучших ролевых компаний. 

Забейте на эти игры.

@filbi писал:

Забейте на эти игры.

 Самая уместная фраза на игровом сайте, с тем же успехом можно в баре призывать к трезвости)

+24

Чо, фф14 наверное тоже в Шанхае пилят 

@Marumaro писал:

Чо, фф14 наверное тоже в Шанхае пилят

К гадалке не ходи! :)

по мне гг убогий

@dameon писал:

Ммм, ага Final Fantasy X делали в Square, не в Square Enix.

 по привычке уже пишу square enix, всё-таки действительно, времени прошло очень много.

а вообще, недавно тут взялся перепройти десятку на эмуле, когда widescreen патчи подоспели. кроме «подведёных» глаз у HD remaster'а отличий не заметил, хотя наверняка сказать не могу, т.к. видел только японские ролики. подождём еврорелиза, может и правда достойно сделали.

Скваров уже на запад пытаются не пускать, OMG!!!

@AlexLAN писал:

@filbi писал:

Забейте на эти игры.

 Самая уместная фраза на игровом сайте, с тем же успехом можно в баре призывать к трезвости)

 

Даёшь Кола-локовый лимонад!!!!!!!!!!!!!!

Enix , Eidansha Boshu Service Center -- Original company name

Спойлер

Enix was founded in 1982 by Yasuhiro Fukushima as a subsidiary of Eidansha Boshu Service Center.

Enix itself was only a publisher, it never had any of its games developed in-house, and Yasuhiro Fukushima has no programming or designing experience. In its beginnings, it sponsored a national programming contest in Japan. This brought out 300 different programmers, two notable programmers were Koichi Nakamura and Yuji Horii . Koichi Nakamura won the contest with the game called Door Door , and Enix published the game. Koichi Nakamura and Yuji Horii then started working together by founding Chunsoft . This company is best known for developing the Dragon Quest series of games that Enix is best known for publishing.

Enix has also been known for publishing various games by Quintet and tri-Ace .

Today, Enix is defunct. In 2002, Enix merged with its former rival Square Co. Ltd. to form Square Enix Co. Ltd . Yasuhiro Fukushima is the chairman of this company.

 

Square,Initially, it was a computer game software division of Den-Yu-Sha

Спойлер

Square was founded in Yokohama in September 1983 by Masafumi Miyamoto. Initially, it was a computer game software division of Den-Yu-Sha, a power line construction company owned by Miyamoto's father. While at the time game development was usually conducted by only one programmer, Miyamoto believed that it would be more efficient to have graphic designers, programmers and professional story writers working together on common projects. Square's first title was The Death Trap (1984), a text adventure with graphics designed by part-time employee Hironobu Sakaguchi.

In 1986 Square gained independence from Den-Yu-Sha, but just one year later the company was on the verge of a financial disaster. The salvation came from Sakaguchi and a game he called Final Fantasy, assuming it would be his final contribution to video games. The game quickly gained popularity, and during the following years spawned many sequels and spin-offs, becoming one of the most popular RPG series of all times.

Square developed and produced games in many genres, but their main focus has always been on Japanese RPGs. Besides Final Fantasy games, the company worked on Chrono series as well as stand-alone RPGs such as Live a Live (1994), Xenogears (1998), Vagrant Story (2000), and others.

In 2003, Square merged with their long-time RPG-making rival, Enix Corporation, creating Square Enix Co., Ltd. The final game published by the company before the merge was the Japanese release of Final Fantasy X-2.

 

Напоминает историю с RE4,когда порт на ПеКа делали китайцы и слепили кривейшее гавнецо. К счастью порт фф10 не пострадал

@SunnyDrake писал:

Enix , Eidansha Boshu Service Center -- Original company name

Enix was founded in 1982 by Yasuhiro Fukushima as a subsidiary of Eidansha Boshu Service Center.

Enix itself was only a publisher, it never had any of its games developed in-house, and Yasuhiro Fukushima has no programming or designing experience. In its beginnings, it sponsored a national programming contest in Japan. This brought out 300 different programmers, two notable programmers were Koichi Nakamura and Yuji Horii . Koichi Nakamura won the contest with the game called Door Door , and Enix published the game. Koichi Nakamura and Yuji Horii then started working together by founding Chunsoft . This company is best known for developing the Dragon Quest series of games that Enix is best known for publishing.

Enix has also been known for publishing various games by Quintet and tri-Ace .

Today, Enix is defunct. In 2002, Enix merged with its former rival Square Co. Ltd. to form Square Enix Co. Ltd . Yasuhiro Fukushima is the chairman of this company.

 

Square,Initially, it was a computer game software division of Den-Yu-Sha

Square was founded in Yokohama in September 1983 by Masafumi Miyamoto. Initially, it was a computer game software division of Den-Yu-Sha, a power line construction company owned by Miyamoto's father. While at the time game development was usually conducted by only one programmer, Miyamoto believed that it would be more efficient to have graphic designers, programmers and professional story writers working together on common projects. Square's first title was The Death Trap (1984), a text adventure with graphics designed by part-time employee Hironobu Sakaguchi.

In 1986 Square gained independence from Den-Yu-Sha, but just one year later the company was on the verge of a financial disaster. The salvation came from Sakaguchi and a game he called Final Fantasy, assuming it would be his final contribution to video games. The game quickly gained popularity, and during the following years spawned many sequels and spin-offs, becoming one of the most popular RPG series of all times.

Square developed and produced games in many genres, but their main focus has always been on Japanese RPGs. Besides Final Fantasy games, the company worked on Chrono series as well as stand-alone RPGs such as Live a Live (1994), Xenogears (1998), Vagrant Story (2000), and others.

In 2003, Square merged with their long-time RPG-making rival, Enix Corporation, creating Square Enix Co., Ltd. The final game published by the company before the merge was the Japanese release of Final Fantasy X-2.

 

 

Чё за хрень?

Ну а чего, Square теперь может, к примеру, свалить на китайцев ту ужасную новеллу X-2.5, мол, это они все писали, а мы так, публикуем только.

@Keiji писал:

Ну а чего, Square теперь может, к примеру, свалить на китайцев ту ужасную новеллу X-2.5, мол, это они все писали, а мы так, публикуем только.

 

Вряд ли,уже говорилось что ее автор оригинальный сценарист фф10